top of page

Todd Troost

Learning Experience Designer

I’ve been working in instructional design since 2012, building eLearning, virtual training, and other learning experiences that are meant to hold up in real-world use.

troost picture portrait.JPG

Much of my work focuses on turning technical or dry material into something people can actually engage with. I tend to take a creative approach and use tools in ways that aren’t always expected. I especially enjoy building real-world scenarios, along with software training and simulations, and I’ve also worked on onboarding programs designed to get people up to speed quickly.

What I Do:

I design learning experiences that connect people to what they need to know - clearly, creatively, and with purpose. Whether it’s policy jargon or dense systems content, I make it understandable, useful, and relevant to the people who need it.

How I Work:

I start with analysis, especially needs analysis - to be sure training is the right solution. I use action mapping and stakeholder input to connect business goals with performance. My process is agile and iterative. I prototype, test, and refine using tools like Storyline, Rise, and Twine to build realistic, practice-based learning.

Why It Matters:

Good training should actually help people do their jobs. I focus on what people need to be able to do in real situations, not just what they’re supposed to know. That usually leads to better performance, fewer mistakes, and a better use of time.

Staying Sharp:

I stay current by studying learning science, exploring new tools, and tackling real-world challenges. Whether it’s xAPI, AI, or scenario design, I test what works, drop what doesn’t, and keep improving. Curiosity drives my process,not just the results.

bottom of page